Import code to Visual Studio: Difference between revisions

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== import code ==
== Open code ==


Visual studio can import an Arduino project.
Visual studio can import an Arduino project.
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Using PlatformIO "QUICK ACCESS" -> "PIO Home" -> "Libraries" to add the following libraries:
Using PlatformIO "QUICK ACCESS" -> "PIO Home" -> "Libraries" to add the following libraries:


MPU9250_asukiaaa
  Adafruit GFX library
  Adafruit GFX library
MPU9250_asukiaaa


[[file:MS_Visual_Studio_Code_library_import_1.png | 500px]]
[[file:MS_Visual_Studio_Code_library_import_2.png | 500px]]


Type the name of the library; there are too many to browse.
Type the name of the library; there are too many to browse.


[[file:MS_Visual_Studio_Code_library_import_2.png | 500px]]
Click on the library to add the library to the project.
 
[[file:MS_Visual_Studio_Code_library_import_3.png | 500px]]
 
The the same with the other library.


[[file:MS_Visual_Studio_Code_library_import_2.png | 500px]]
[[file:MS_Visual_Studio_Code_library_import_1.png | 500px]]

Latest revision as of 08:18, 1 September 2024

Back to Basebot

Open code

Visual studio can import an Arduino project.

This will make a copy of the Basebot code as a new PlatformIO project.

Open the "Visuel Studio Code" and press the PlatformIO icon .

Using PlatformIO "QUICK ACCESS" -> "PIO Home" -> "Open" and here press "Import Arduino project"

Select Teensy 4.1 as the board type:

The browse to where you saved the Basebot code:

Press "import"

You now get something like this:

Note that the project gets a name with a timestamp and "Teensy 4.1" (in the side panel). This is important if you have imported it multiple times or want to find the code copy.

The file browser shows the configuration file "platformio.ini"; here, we must add the needed libraries.

Add Arduino Libraries

Using PlatformIO "QUICK ACCESS" -> "PIO Home" -> "Libraries" to add the following libraries:

MPU9250_asukiaaa
Adafruit GFX library

Type the name of the library; there are too many to browse.

Click on the library to add the library to the project.

The the same with the other library.